Welcome, Overseer! Your goal is to guide your colored colony to dominance by gathering resources, upgrading your capabilities, and strategically outmaneuvering or overpowering other colonies.
The Pixels:
- Colony Pixels (Red, Green, Purple, Blue): These are the units of your colony. They move automatically.
- Yellow Pixels (Gold): Collect these to spend on powerful upgrades for your colony during the upgrade phase (between rounds).
- White Pixels (Food): When a colony pixel moves onto a food pixel, it's consumed, and your colony spawns additional pixels (more with the 'Food Boost' upgrade).
Pixel Behavior & Priorities:
Your colony's pixels generally move randomly. However, they will attempt a directed move towards a specific target every 10 random moves (this frequency can be increased with the 'Focus Boost' upgrade).
You (or the AI) can set a Priority for your colony:
- Food Priority: Directed moves will target the nearest Food pixel. Default starting priority.
- Gold Priority: Directed moves will target the nearest Gold pixel.
- Pixel Priority: Directed moves will target the nearest enemy colony's pixel.
Combat:
When a pixel moves onto a square occupied by an enemy pixel, they fight!
- Each colony has a Strength Level (upgradable via 'Strength Boost'). A pixel's strength is 1 + its colony's Strength Level.
- If an attacker's strength is higher, the defender is destroyed.
- If a defender's strength is higher, the attacker is destroyed.
- If strengths are equal, it's a 50/50 chance who survives.
Upgrades (End of Round):
After each 1-minute round, the game pauses for an upgrade phase. Spend your collected Gold on:
- Food Boost: Spawn more pixels when food is eaten.
- Pixel Boost: Start the next round with more pixels.
- Focus Boost: Pixels make directed moves more frequently.
- Strength Boost: Increases your pixels' combat strength.
AI colonies will automatically purchase upgrades and set priorities.